Can Nintendo monetize its new strategy for mobile games? Junko Yamamura, analyst at Nomura Securities, discusses.» Read More
Make no mistake, business gets done at the Electronic Entertainment Expo – lots of it – but since it serves as the industry’s rallying point for fans and the general public, the fun factor is given a massive dose of steroids. This year’s extravaganza runs June 2 through 4.
Superhero games on the whole have a pretty sorry history in the video game world. Batman, in particular, has had to endure some really crappy titles bearing his name. That inauspicious streak could end with "Arkham Asylum," though.
The game is a standalone expansion, and will certainly be shorter than previous "Halo" installments. Exact length of play and pricing hasn’t been determined, but Bungie has been quoted as saying they don’t view "ODST" as a $60 title.
Blending action and racing, the game pits you against a collection of stunt drivers and racers in a reality TV competition. The plot of the game, though, is fairly irrelevant. The fun lies in driving at insane speeds and wreaking havoc.
While there have been a few solid hits, several of the year’s best selling games are over a year old. Check out our list of top-selling video games for 2009!
In today's lean times, more folks are forgoing expensive gym memberships and doing their exercising at home, so it seems like a good time for Electronic Arts to launch EA Sports Active. The product, which is off to strong start on Amazon, is EA Sports first targeted primarily to a female audience.
If there is a Rasputin of the video game world, it’s Atari. Like the Russian mystic who, according to legend, survived numerous attempts on his life, the long-time video game publisher keeps finding ways to survive after the video game industry has left it for dead.
Delivering free games on mobile platforms may not seem like a great business model, but Trip Hawkins, CEO of mobile gaming leader Digital Chocolate and founder of Electronic Arts, sees it as the next great growth opportunity in the gaming industry.
As if kids needed another way to hit up their parents for cash, a San Diego company is launching a new payment service called "BillMyParents" to make it easier for kids to shop online.
Game software sales came in at just over $1 billion, a 23 percent drop compared to the 2008 numbers, according to market research firm NPD Group. The 2008 numbers were bolstered by blockbuster titles "Grand Theft Auto IV" and "Mario Kart Wii"—and a stronger economic climate.
With all the attention on Sony’s first net loss in 14 years Thursday, another announcement that was overlooked. Sony, while avoiding the words precisely, all but confirmed that a price cut is coming for the PlayStation 3 this year.
After a relatively dull past two years, the Electronic Entertainment Expo ("E3" for short) appears ready to deliver the goods this year.
Lately gamers have seemed a bit less interested in the series that once defined cool – and shattered sales boundaries.
Investors in the video game sector might want to brace themselves. A big drop in March sales may signal the beginning of a slump.
It's no secret that talks between Sun Microsystems and IBM have collapsed; and it's no secret, based on my earlier reporting that Sun has re-approached IBM and that IBM has rebuffed the overture. Again. But what's the real reason behind IBM's decision to walk?
Madden has served as the game analyst for "NBC Sunday Night Football" since 2006. He has been an NFL broadcaster for 30 years and has won an unprecedented 16 Emmy Awards for Outstanding Sports Analyst/Personality.
In the past month, both Amazon and Toys R Us have launched pilot programs, trading and selling used games.
While the video game industry has proved relatively resistant to the recession so far, the CEO of GameStop, the industry's largest specialty retailer, says lowering the price of the leading three consoles is necessary to keep momentum going.
This was going to be a dicey quarter no matter how you slice it for Intel, with analysts anticipating a paltry 2 cents a share in earnings and the very real possibility that the company could report its first loss in something like 87 quarters.
Will Wright, the creative force behind some of Electronic Arts’ biggest games, has announced plans to leave the company, the latest in a series of obstacles for the one-time publishing king of the video game space.