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The studio has thrown an estimated $250 million behind the flick, and a strong performance can buoy Fox after a string of disappointments.
Video game makers like EA look for ways around high taxes to build a big following in Brazil ahead of the World Cup.
So-called midcore mobile games nearly doubled their revenue last year to $3.8 billion. Here's how they are cashing in.
Online storefront comiXology is helping self-published comic book authors find new readers and reduce the cost of reaching them.
Many professional gamers enter competitive gaming early and can make up to six figures, but they burn out after just a few years.
Three-D printing has been a breakout tech story this year, but the question is whether the printers will end up in people's homes.
Celebrating its golden anniversary, sci-fi series "Doctor Who" is a global phenomenon beyond TV through collectibles, clothing and events.
A recent spate of earnings reports from the four public 3-D printer companies offer some guidance on the technology's future.
As "Thor 2" debuts this weekend, Chinese audiences have recently clocked the most ticket sales outside the U.S. for "Iron Man 3" and "Man of Steel."
After the open-source software boom of the 1990s, hardware firms are now embracing technology without patents and open to the public.