Make no mistake, business gets done at the Electronic Entertainment Expo – lots of it – but since it serves as the industry’s rallying point for fans and the general public, the fun factor is given a massive dose of steroids. This year’s extravaganza runs June 2 through 4.
Superhero games on the whole have a pretty sorry history in the video game world. Batman, in particular, has had to endure some really crappy titles bearing his name. That inauspicious streak could end with "Arkham Asylum," though.
The game is a standalone expansion, and will certainly be shorter than previous "Halo" installments. Exact length of play and pricing hasn’t been determined, but Bungie has been quoted as saying they don’t view "ODST" as a $60 title.
Blending action and racing, the game pits you against a collection of stunt drivers and racers in a reality TV competition. The plot of the game, though, is fairly irrelevant. The fun lies in driving at insane speeds and wreaking havoc.
Delivering free games on mobile platforms may not seem like a great business model, but Trip Hawkins, CEO of mobile gaming leader Digital Chocolate and founder of Electronic Arts, sees it as the next great growth opportunity in the gaming industry.
With the latest wave of disclosures hitting the Street, we’re learning about recent moves made by two billionaires. Should you trade in their wake?
Game software sales came in at just over $1 billion, a 23 percent drop compared to the 2008 numbers, according to market research firm NPD Group. The 2008 numbers were bolstered by blockbuster titles "Grand Theft Auto IV" and "Mario Kart Wii"—and a stronger economic climate.
After a relatively dull past two years, the Electronic Entertainment Expo ("E3" for short) appears ready to deliver the goods this year.
Lately gamers have seemed a bit less interested in the series that once defined cool – and shattered sales boundaries.
Investors in the video game sector might want to brace themselves. A big drop in March sales may signal the beginning of a slump.
Electronic Arts is seeing unusually heavy options activity ahead of its earnings report next week. The average options volume for the game software company is 9,370 for a full session, but more than 78,000 contracts have changed hands so far Tuesday.
The iPhone has quickly become one of the hottest mobile gaming platforms in the industry, but not all video game publishers are moving as fast as you might expect to embrace the device.
In the past month, both Amazon and Toys R Us have launched pilot programs, trading and selling used games.
While the video game industry has proved relatively resistant to the recession so far, the CEO of GameStop, the industry's largest specialty retailer, says lowering the price of the leading three consoles is necessary to keep momentum going.
Will Wright, the creative force behind some of Electronic Arts’ biggest games, has announced plans to leave the company, the latest in a series of obstacles for the one-time publishing king of the video game space.
Sandisk is just the latest example of a struggling company that blew a chance for a buy-out. Is there any hope?
For several components of the tech sector, Wall Street analysts believe 2009 will be a year of transition. The first half will be painful, the second half slightly better, but the real recovery won’t occur until 2010.Here's the outlook for four key sectors.
The government bailout might have provided CEO Vikrim Pandit with just enough room to turn this company around.
Video game publisher Electronic Arts Inc. said on Friday it will cut 1,000 jobs, or 10 percent of its work force, as part of a restructuring plan that will save around $120 million a year.
Following are the day’s biggest winners and losers. Find out why shares of Prudential and Discover Financial Services popped while Intel and US Steel dropped.