While there are now over 100,000 apps in the Apple App store, the vast majority of them were created on a shoestring budget. With customers flocking toward lower-priced program, it just doesn’t make business sense to spend big development dollars—especially on games, the App store’s most crowded category.
Investors are predictably slamming shares of Take Two Interactive Software after Monday’s downwardly revised revenue guidance, with the focus primarily on the financial impact.
Sales of new video game software are down 7 percent compared to 2008, according to the NPD Group. But a new study by Nielsen finds that used game sales are at an all time high.
Booth babes are typically a part of a gaming convention's scenery. They’re there to draw attention to the exhibitor — and perhaps pose for pictures — and not much more. But this agency owner says she believes having a model that's enthusiastic about the product can ultimately boost interest in the product.
Delivering free games on mobile platforms may not seem like a great business model, but Trip Hawkins, CEO of mobile gaming leader Digital Chocolate and founder of Electronic Arts, sees it as the next great growth opportunity in the gaming industry.