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Current DateTime: 11:43:45 25 Nov 2009
LinksList Documentid: 31765984
Expiration DateTime: 11/25/2009 11:45:04 PM
    • A Facebook Christmas  24 Nov 2009

        Sheryl Sandberg, who oversees all of Facebook's business development and sales, tells CNBC's Julia Boorstin what the company has planned this Christmas.

    • Looking Left  23 Nov 2009

        CNBC's Julia Boorstin looks at the weekend's box office and Twilight's gigantic "New Moon" opening. She also discusses California's looming unemployment insurance crisis and a waiting list for pro football in Los Angeles.

    • Microsoft-Murdoch Scheme  23 Nov 2009

        Microsoft is reportedly talking to News Corp about teaming up on a search plan that would withhold content, including the Wall Street Journal, from Google, with Matthew Garrahan, Financial Times correspondent, and CNBC's Julia Boorstin & Bill Griffeth.

    • Inside Paramount Pictures  20 Nov 2009

        Discussing Viacom's Paramount Pictures strategy, with CNBC's Julia Boorstin and Brad Grey, Paramount Pictures.

    • Oprah Show to End in 2011  19 Nov 2009

        CNBC's Julia Boorstin has the details on Oprah Winfrey's decision not to renew her contract with CBS syndication.

    • Kids and Finances  13 Nov 2009

        A look at some of the stories of several inner city teens trying to become the business leaders of tomorrow, with CNBC's Julia Boorstin.

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Current DateTime: 11:43:45 25 Nov 2009
LinksList Documentid: 31625651

Media Money

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Jun.19
10:02 AM ET
Friday, 19 Jun 2009
Can A Video Game Be The Biggest Entertainment Launch Ever?

When it comes to big launches, it seems the movie business is king, with blockbuster opening weekends making headlines and generating huge buzz. But the video game industry is actually bigger than theatrical moviegoing.

The US box office generated about $9.8 billion in revenue last year while videogame sales in North America were more than $20 billion. Now Activision/Blizzard [ATVI  Loading...      ()   ] is trying to make the launch of its sequel to "Call of Duty" the biggest entertainment launch ever. The maker of the hit Guitar Hero video game has hired TBWA/Chiat/Day, publicly tasking the firm to make the video game's November release bigger than any past video game or movie.

We're talking hundreds of millions of dollars in the first few days. Activision is trying to pull out all the stops to make the game's release a real *event* to help overcome the downturn in consumer spending. Video game sales dropped 23 percent in May, according to the NPD group, in part because of tough comparisons to last year's big releases. Let's see if this release is enticing enough to get gamers to pull out their credit cards.

Activision is simply continuing the game of one-upmanship with over-the-top openings. Huge sales right off the bat generates media attention which in turn generates more sales. In 2007 Microsoft's [MSFT  Loading...      ()   ] "Halo 3" brought in $170 million in the US on the first day it went on sale thanks to the fact that 1.7 million copies were pre-ordered. Last May Take-Two Interactive [TTWO  Loading...      ()   ] boasted that "Grand Theft Auto IV" sold 3.6 million games opening day, worth $360 million worldwide.

Pre-sales are key to a dramatic video game release, so we can expect a diverse marketing campaign to kick off soon. Video game players/buyers obsessively read reviews, which means gamer websites will be key. And because gamers spend so much time online they're harder to reach through traditional ads and TV commercials. So expect lots of innovative web targeting and no TV commercials.

Questions?  Comments? 

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Current DateTime: 12:56:54 25 Nov 2009
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