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Current DateTime: 03:38:36 11 Nov 2009
LinksList Documentid: 31765984
Expiration DateTime: 11/11/2009 3:39:04 AM
    • News Corp. vs Google  10 Nov 2009

        CNBC's Julia Boorstin has the details on Rupert Murdoch's new search engine, with Rich Harlgaard, Forbes publisher.

    • Murdoch's Content Conundrum  10 Nov 2009

        Fox's Rupert Murdoch is vowing to protect his online content at all costs, with CNBC's Julia Boorstin and Jim VandeHei, Politico executive editor.

    • Murdoch Snubs Google  10 Nov 2009

        Rupert Murdoch is threatening to yank his content from Google, calling the engine a "content kleptomaniac" and a "parasite" for stealing content from his company's newspapers. Quentin Hardy, of Forbes, and CNBC's Julia Boorstin discuss.

    • "Call of Duty" Debuts With a Bang  10 Nov 2009

        The debut of video game "Call of Duty" could be the biggest debut of any entertainment product ever, reports CNBC's Julia Boorstin. Edward Williams, leisure analyst at BMO Capital Markets, shares his insight.

    • Money-Making Gaming  09 Nov 2009

        The most highly anticipated video game of the year will be released at midnight, with CNBC's Julia Boorstin; Tony Gikas, Piper Jaffray video game analyst; and Lewis Ward, IDC Research Manager.

    • Video Game Assault on Movies  09 Nov 2009

        Call of Duty, Activision Blizzard's latest video game, is already breaking pre-sale records. Matthew Jacob, of Majestic, and CNBC's Julia Boorstin discuss.

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Current DateTime: 03:38:36 11 Nov 2009
LinksList Documentid: 31625651

Media Money

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Jun.19
10:02 AM ET
Friday, 19 Jun 2009
Can A Video Game Be The Biggest Entertainment Launch Ever?

When it comes to big launches, it seems the movie business is king, with blockbuster opening weekends making headlines and generating huge buzz. But the video game industry is actually bigger than theatrical moviegoing.

The US box office generated about $9.8 billion in revenue last year while videogame sales in North America were more than $20 billion. Now Activision/Blizzard [ATVI  Loading...      ()   ] is trying to make the launch of its sequel to "Call of Duty" the biggest entertainment launch ever. The maker of the hit Guitar Hero video game has hired TBWA/Chiat/Day, publicly tasking the firm to make the video game's November release bigger than any past video game or movie.

We're talking hundreds of millions of dollars in the first few days. Activision is trying to pull out all the stops to make the game's release a real *event* to help overcome the downturn in consumer spending. Video game sales dropped 23 percent in May, according to the NPD group, in part because of tough comparisons to last year's big releases. Let's see if this release is enticing enough to get gamers to pull out their credit cards.

Activision is simply continuing the game of one-upmanship with over-the-top openings. Huge sales right off the bat generates media attention which in turn generates more sales. In 2007 Microsoft's [MSFT  Loading...      ()   ] "Halo 3" brought in $170 million in the US on the first day it went on sale thanks to the fact that 1.7 million copies were pre-ordered. Last May Take-Two Interactive [TTWO  Loading...      ()   ] boasted that "Grand Theft Auto IV" sold 3.6 million games opening day, worth $360 million worldwide.

Pre-sales are key to a dramatic video game release, so we can expect a diverse marketing campaign to kick off soon. Video game players/buyers obsessively read reviews, which means gamer websites will be key. And because gamers spend so much time online they're harder to reach through traditional ads and TV commercials. So expect lots of innovative web targeting and no TV commercials.

Questions?  Comments? 

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