While the company's focus is on modeling, Lynn says she also encourages her employees to make gaming connections of their own when they’re working a show.
"The main idea is to help these guys and girls get their foot into the door in an industry they normally would not have access to," she says. "That's especially true with the ladies, because this is such a hard industry for women to break into."
The strategy has had some success stories. One model now works at id Software, doing quality assurance for several of the developer's upcoming games. And Lynn herself did voicework for a character in id's "QuakeLive."
Id, obviously, has a special bond with Charisma+2. It all started when Lynn was working at a Viper Owners Invitational event in Dallas (an event where owners of the car are invited to view new concept cars, mingle and drive their cars without fear of a ticket on a local speedway).
Todd Hollenshead, CEO and co-owner of id, was there and happened to be wearing a ballcap with the distinctive logo from the company's "Wolfenstein" franchise. The game, it turns out, was one of Lynn's favorites.
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Without knowing who he was, she says, "I threw up the horns and said 'Wolfenstein! I love that game!'"
After talking, Hollenshead got her contact information. A month later, he called to ask her to be a model at the company's upcoming fan convention QuakeCon.
Things took off from there.
We couldn't help asking Lynn, though, about her feelings on the term "booth babe." Did she find it offensive or perhaps one of those labels you simply have to deal with when you're a model?
"I don't really have a problem with the term," she says. "I love being a booth babe! This is a marriage of everything I've been. Growing up, I was a tomboy, but I was also sort of girly. This is a perfect blend of both of those things."