Chris Morris is a writer specializing in video games, consumer electronics and other fun topics.
As the videogame industry celebrates Monday's U.S. Supreme Court ruling, which formally recognized videogames as entitled to First Amendment protection, many are assuming the political fight that has loomed over the industry for years is finally over.
The U.S. Supreme Court has struck down California's attempt to restrict the sale of violent videogames to children, saying the state's controversial 2005 law was a violation of free speech.
While console and dedicated handheld systems are well represented at E3 — and games for mobile phones have a moderate presence — there are very few social network gaming companies at the show. And given the growing size of that segment of the industry, that's a major hole.
Just days after Sony brought its PlayStation Network back to life after one of the biggest online security breaches in history, the company may have another problem on its hands.