Technology Software

  • FarmVille

    The video game industry has known for a while that social networks represented a threat to the bottom line of traditional publishers – but the depth of that threat was unknown. A new survey of U.S. and U.K. players, though, underscores just how fast this new gaming category has grown.

  • Tiger Woods

    'It was almost 14 years ago that I uttered those very words to you to announce my debut into professional golf. Today, it obviously comes with a much different tone.' That's how I think Tiger Woods should start off his statement tomorrow.

  • The average volume this year on down days is stronger than the average activity on up days. The conviction in this market is still with the bears…for now.

  • Wii

    The video game industry stumbled out of the gate in 2010, posting a 13 percent decline in January sales compared with 2009. But despite the negative news, observers are still expecting improvements in the months to come.

  • The tech security firm reported a quarterly profit that matched Wall Street estimates, and gave an outlook that was also in line with expectations.

  • Electronic Arts Headquarters, Redwood City, California

    It hasn’t been a good week to be an Electronic Arts shareholder. The company’s stock fell nearly 10 percent Tuesday after it gave a dire forecast for the coming quarter. Activision, meanwhile, thrilled its shareholders with better-than-expected quarterly numbers.

  • vacant_office_200.jpg

    Silicon Valley’s economy is sputtering and risks permanently stalling, according to an annual report by a group of researchers in the region.

  • Google's own corporate blog is breaking some big-time broadband news today: Google plans to build out its own broadband testbed, bringing unbelievably fast bandwidth to homes and business in test markets across the United States, targeting from 50,000 to a half million potential users.

  • Google presents buzz as an addition to Gmail that enables private sharing with your friends (like Facebook) or public sharing with everyone (like Twitter).

  • watching_tv_200.jpg

    It used to be that a basic $25-a-month phone bill was your main telecommunications expense. But by 2004, the average American spent $770.95 annually on services like cable television, Internet connectivity and video games, according to data from the Census Bureau. By 2008, that number rose to $903, outstripping inflation. By the end of this year, it is expected to have grown to $997.07. Add another $1,000 or more for cellphone service and the average family is spending as much on entertainment over devices as they are on dining out or buying gasoline.

  • The news from Electronic Arts bordered on dismal for the company's third fiscal quarter, but the outlook is downright depressing for those investors long in these shares.

  • How much of a threat is the global fear factor and how can investors play it? Tobias Levkovich, chief U.S. equity strategist at Citigroup, shared his insights.

  • Electronic Arts Headquarters, Redwood City, California

    It's no secret Electronic Arts has been feeling some pressure lately. And when the company reports its third quarter tonight after the bell, we'll get the best indication yet as to just how tough times have gotten for the world's biggest game publisher.

  • It’s fitting that the first CEO to start a blog is also the first CEO to quit via Twitter. Not one to rest on a single act of digital trailblazing, he also made it a haiku!

  • New iPod Nano

    With the Grammys coming Sunday, and Apple's big iPad release just a few days old, it's a good opportunity to take a look at just how far digital music has come, and what a big role Apple has played in all this.

  • Apple's iPhone

    Apple's App Store might be one of the greatest entrepreneurial tools the world has ever seen. Nothing virtual about this gold rush. Consider what Steve Jobs told us last week: 140,000 apps, and over 3 billion downloads. Think, i-KaChing.

  • Wii

    The music industry was almost killed — and ultimately saved — by it. The home video industry is growing because of it. But when it comes to video games, digital distribution is not really making much of an impact.

  • Microsoft

    Look no further than the Windows 7 upgrade cycle, courtesy of retail sales, for the real strength behind this story.

  • Microsoft sits in the sweet spot of global economic recovery, but this company still has to outperform Street expectations in order for this stock to really work. At least that's the word from several analysts I'm talking to ahead of the company's second fiscal quarter earnings later today.

  • Workers apply the Apple logo to the exterior of the Yerba Buena Center for the Arts in preparation for an Apple special event January 26, 2010 in San Francisco, California.

    With the widely anticipated introduction of a tablet computer at an event here on Wednesday morning, Apple may be giving the media industry a kind of time machine — a chance to undo mistakes of the past.

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  • Matt Hunter is the senior technology editor at CNBC.com.

  • Ari Levy

    Ari Levy is CNBC.com's senior technology reporter in San Francisco.

  • Harriet Taylor

    Harriet Taylor is a CNBC.com technology reporter based in San Francisco. She covers Apple, Uber and the sharing economy, cyber security and emerging Silicon Valley trends.

  • Julia Boorstin

    Working from Los Angeles, Boorstin is CNBC's media and entertainment reporter and editor of CNBC.com's Media Money section.

  • Jon Fortt

    Jon Fortt is an on-air editor. He covers the companies, start-ups, and trends that are driving innovation in the industry.

  • Josh Lipton is CNBC's technology correspondent, working from CNBC's Silicon Valley bureau.

Recode

  • Executive Editor, Recode; Host, Recode Decode podcast; and Co-Executive Producer, Code Conference. Re/code is part of the CNBC network.

  • Co-Founder and Editor-at-Large, Recode and Co-Executive Producer, Code Conference. Re/code is part of the CNBC network.