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- Wearable device that changes user habits, from smoking to video game play time.
- Sends small electrical shocks in order to reduce chosen behaviors.
- Rewards offered for achieving habit goals.
- Has raised more than $133,948, surpassing a goal of $50,000 on Indiegogo.
- Smartphone connected bracelet.
- Capable of full smartphone functions, from calls to social media updates.
- Features large touchscreen and is voice controlled.
- Has raised more than $361,546, surpassing a $200,000 goal on Indiegogo.