Another notable studio is Techland, which was founded in 1991 and whose games include recent titles such as "Dead Island" and "Dying Light". However, the company thinks the Polish government hasn't fully recognised how successful its video games sector has been.
"The Polish government, and the EU as a whole, should recognize the power of this industry and give it its due support. We create products that are global and can be distributed at the click of a button," Techland COO Pawel Zawodny told CNBC in a statement.
"Our numbers all speak for themselves – we have 260 employees across 4 cities and Techland's last two major successful games sold over 20 million copies combined. 'Dying Light', our latest release, reached over six million players since it launched in January 2015."
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Europe's video games sector as a whole has been growing strongly for years. "Minecraft", the creative sandbox game, was made in Sweden, while some of the main developers of "Grand Theft Auto V", which became the fastest-selling video games of all time after making $1 billion in three days, are British.
"The games industry is the fastest growing content sector throughout Europe, with consumer spending at more than €20 billion ($22.8 billion) in 2015, out of a global market of €68 billion," Dr Jo Twist, CEO of Ukie, the U.K. Interactive Entertainment trade body, explained to CNBC in a statement. "Studies show that the European games market is expected to grow in double-digit figures until 2017, so the sector really is thriving."
There are two key factors to the success of Poland's video games sector. Firstly, it has a strong education system.
"The biggest advantage to game devs in Poland as a whole is just how developed and accessible our education system is," explained Zawodny. "Higher education is highly subsidized and programs focusing on science, medicine and maths are extremely developed here.
"So we have an abundant talent pool of young people to pick from to help shape into game devs. These individuals are highly knowledgeable in their related fields and are often fluent in multiple languages."
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Secondly, Polish people have developed a culture of hard work and perseverance that Zawodny describes as "blind invincibility".
"No matter what comes our way, we try to persevere. We'll often try things (for better or for worse) simply because we believe that if anyone can do it, we can," he explained. "For instance, quite a few external parties told us we're going in way above our heads when we proposed what 'Dying Light' would be and that we would build it all. So we had our doubts, but we never let it stop us.