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Electronic Arts acknowledges widespread access problems for its video games

An Electronic Arts (EA) video game logo is seen at the Electronic Entertainment Expo in Los Angeles last year.
Lucy Nicholson | Reuters
An Electronic Arts (EA) video game logo is seen at the Electronic Entertainment Expo in Los Angeles last year.

This story is developing. Please check back for further updates.

Electronic Arts experienced log in and connection issues for many of its titles on Thursday, the video game company said.

EA Support's verified Twitter account began responding to questions about downed servers around 8:35 a.m. ET.

The account tweeted at 11:13 a.m. ET that service had been restored. A representative for the company declined to comment on the source of the issue.

It's potentially something of a recent tradition for hackers to try and take down gaming networks over the holidays. XBox Live, the player connectivity platform for Microsoft's gaming console, was downed for about 24 hours in 2014, and Sony's PlayStation Network was inaccessible for two days, according to Kotaku.

Those attacks were apparently distributed denial of service attacks — when malicious actors lob massive amounts of digital requests at a service through a network of addresses in order to disrupt access for legitimate users.

Despite some claims on social media that hackers had already hit Microsoft and Sony this year, status pages for both networks said as of 10:35 a.m. ET that they were running normally.

Microsoft declined to comment, and Sony did not immediately respond to requests for comment.

As Kotaku noted, "it's pretty difficult to stop DDoS attacks from happening, period—this is why they've become so common over the last couple of years. It is not entirely out of the question that we may have to prepare for the possibility of not playing our favorite games online later this week."