Virtual reality hardware could generate as much as $2.3 billion in revenue around the world this year, a new report said.
The report, published Thursday by market intelligence firm International Data Corporation, is the firm's first global forecast for the virtual and augmented reality markets. It's at least the second this year to forecast an impending VR boom: in January, Goldman Sachs said the combined VR and augmented reality markets could grow into an $80 billion industry by 2025.
"In 2016, virtual reality will catapult into the spotlight with major launches from Oculus, HTC/Valve, and Sony building on the early momentum created by Samsung's first smartphone-based product," Tom Mainelli, IDC vice president for devices and displays, said in the report.
"When you combine this with robust shipments of screenless viewers from Samsung and other vendors launching later this year, you start to see the beginning of a reasonable installed base for content creators to target."