KEY POINTS
  • Electronic Arts on Friday announces big pro-consumer changes to the design and business model of "Star Wars Battlefront II."
  • An EA spokesperson confirms to CNBC that the changes to the game are permanent and there will be no paid micro-transactions for loot boxes going forward.
  • Loot boxes are opaque virtual items that when opened offer skill enhancements, virtual currency or other upgrades to players, but the determination of which item is given is implemented by random chance. Critics say the system compels gamers to overspend to get the item they want versus buying the specific item directly.
A scene from EA's Star Wars Battlefront II

The rebellion has won.

Angry gamers are now victorious in the war against Electronic Arts' aggressive moneymaking strategy in "Star Wars Battlefront II" as the publisher announces major pro-consumer changes to the game Friday.