A new report says U.S. retail sales of videogame hardware, software and accessories fell for a seventh consecutive month.
Sales declined 29 percent in June to $700 million.
Sales of console and portable software — the videogames themselves — fell 29 percent from a year earlier to $329 million. Sales of hardware fell 45 percent to $201 million. That was offset partly by a 4-percent increase in sales of accessories, to $170 million.