PAID POST BY COGNIZANT

Design thinking: How to create products and services your customers love

World-changing inventions are rarely the work of a single person. The creative process is one of collaboration, testing and re-design until an innovation meets human needs. We have found, through our consultative work with many types of businesses, that this way of working leads to creative problem solving, drives change and delivers value. In the digital age, it's fast becoming the only way to develop a consumer experience that delights.

There are four stages of human-centered design:

1
Observation

Watching how users behave, so they understand deeply what consumers want or need on multiple levels, including emotionally, psychologically and functionally.

2
Ideation

This term refers to the use of visual techniques, such as sketches and sticky notes, to promote creativity, solve problems and generate new ideas.

3
Prototyping

The team creates mock-ups, simulations and process sketches – but not fully robust prototypes – as a quick way to convey the overall concept to users – the look, feel and functionality of the experience.

4
Testing

Users interact with the mock-ups and provide feedback. This process is repeated with many small modifications, making ever-better versions, until users are happy. This is called iteration.

Avoiding design thinking mistakes

It is far too easy to focus on one component of design thinking, and downplay the rest. For example, we often see project teams start off by sketching concepts and developing prototypes and then exclaiming they've incorporated design thinking into their process. Recently, we met with a company that was developing a new concept for its stores; it showed us a list of cutting-edge technologies and several concepts for prototypes to take back to its senior managers. While some of the ideas were interesting, the company had skipped the customer research step and hadn't spent time with actual users. As a result, the experiences weren't built around an in-depth understanding of the needs and goals of customers, resulting in wasted time and money.

Conversely, we also encounter companies that directly listen to and observe their customers, but rather than spending time ideating and sketching, they quickly jump to a list of requirements. In this case, the project begins well, as team members jot down observations on sticky notes and group them on a wall, but instead of exploring the ideas in a visual manner, the team ends up translating the notes into a spreadsheet.

Performing any one of these activities in isolation – observation, ideation, prototyping and testing – misses the critical point of design thinking, which is both a journey and a mind-set. As the saying goes, "The whole is greater than the sum of its parts." By picking and choosing certain elements, the project team is likely to miss critical insights that could change the product or service from barely acceptable to delightful.

Design thinking = design doing

In the ideation stage, even though many people say they can't draw and are reluctant to create a simple sketch, 'having a go' dramatically changes not only your team members' understanding, but also your own. We call this "thinking aloud on paper," and just as talking to yourself can help crystalize your thoughts, the act of sketching – even stick figures – alters your thinking.

Similarly, testing doesn't always have to be formal, where users come into a lab and undertake tasks as others take notes behind a two-way mirror. With design thinking, testing and validation are often more informal. This stage shouldn't be held off until the prototype is complete; rather, user feedback should come at all stages. A prototype or experience simulation can also be taken into the field, where potential users – such as customers, business partners and employees – can playfully interact with it and provide genuine feedback.

Continuous development – gaining new insights

Design thinking doesn't end when the product or service is launched. The Internet of Things (IoT) means many of our networked devices collect and share data on product usage, preferences and behavior. This is a treasure trove of real-time insights that can help organizations anticipate customer needs, enable continuous product improvement and serve up relevant content and experiences. Companies can virtually observe the consumer, uncover unmet needs and incorporate those insights into the customer experience.

"""I can go to an airline website and book my flight, cars, hotels and even restaurant reservations – why can’t they just put everything in one place?"
Case study: Reimagining the health insurance subscriber’s experience

We recently worked with a leading health insurance company to reimagine the experience it delivers to customers across a myriad of touchpoints. We conducted face-to-face home visits to gain a first-hand understanding of the challenges that members faced when interacting with their insurer. We observed how they used various websites, not only the insurer’s website but also the larger ecosystem, which included pharmacies, healthcare providers, medical information sites, such as WebMD, and even Facebook.

Contrary to the insurer’s perception, the member experience was the entirety of all these healthcare interactions.

For example, one member who was looking to treat a specific condition first went to WebMD to find treatment options. They then used Google to search for specialists and treatment centers in the area. After finding several doctor names, the individual flipped between Healthgrades for reviews and the insurer’s portal to see which ones were in network (approved physicians) and then picked up the phone to check several specialists’ availability. After meeting with the specialists, she had to go to the pharmacy website and billing portal, and then check her bank’s website. Clearly frustrated with the entire process, she exclaimed, “I can go to an airline website and book my flight, cars, hotels and even restaurant reservations – why can’t they just put everything in one place?”

Using that rich insight, we created and tested new experience concepts with the members, such as finding a primary care physician based on the member’s lifestyle. Spending time with the health plan members surfaced many examples of distrust, uncertainty and confusion. We targeted ways to improve the experience by making coverage, cost and billing information clear and consistent for members across all their physical and digital touchpoints.

Creating ‘digital oil’

"Digital oil" is what we call the richly refined insights generated in real time by networked devices, apps and online activity, recording customers' patterns of behavior and preferences.

One forward-thinking enterprise that is doing this well is Disney.

The entertainment giant has created what it calls the MyMagic+ experience, using a website, app and smart-wristband to learn more about guest preferences and tailor a personalized experience for them. Before their trip, guests can share information through the website about their personal preferences, favorite characters and resort features, and then use the app after their arrival to adjust their plans. The MagicBand, meanwhile, helps guide visitors through the park, manages ticketing and acts as a wallet when paying for dining and shopping. It can unlock the guest's hotel room when needed, order food in advance of arriving at a restaurant and enable staff to greet the guest by name.

Without changing a single feature about the park itself, MyMagic+ is transforming the amusement park experience by enabling data to flow to and from guests, allowing Disney to get to know them even better through their every interaction at the park. Disney has succeeded in merging the physical and digital worlds by turning a previously inert object – the wristband – into a gateway through which it can both understand and deliver what its guests want, when they want it.

The MagicBand blurs the lines between the physical features of the park, the digital capabilities of the band and the insights that Disney now has about the guest, which are also available to employees (or "cast members") in real-time, when it means the most. For example, proactively preparing a room with a portable play crib for a family traveling with a toddler goes far toward winning the guests' appreciation and loyalty.

The future of experience design – what you need to do

Businesses should now start embracing and integrating design thinking throughout their organizations - but it's not an add-on. It will require integration and re-orchestration of how the company relates to customers on all channels.

Our recommendations:

1
Simultaneously apply all elements of Design Thinking, such as observation, iterative ideation, rapid prototyping and frequent testing.
2
Understand every aspect of the user experience before selecting which technologies will be used to enable the new product or service.
3
Establish interdisciplinary teams and processes that put customer needs at the center of the product and service design.

Adapted from Human-Centric Design: How Design Thinking Can Power Creative Problem-Solving, Drive Change and Deliver Value, by Theo Forbath, Global VP, Digital Transformation, Cognizant Digital Works and Kipp Lynch, Associate VP, UX Research & Design, Cognizant Digital Works.

About Cognizant

Cognizant (NASDAQ: CTSH) is a leading provider of information technology, consulting, and business process outsourcing services, dedicated to helping the world's leading companies build stronger businesses. Headquartered in Teaneck, New Jersey (U.S.), Cognizant combines a passion for client satisfaction, technology innovation, deep industry and business process expertise, and a global, collaborative workforce that embodies the future of work. With over 100 development and delivery centers worldwide and approximately 218,000 employees as of June 30, 2015, Cognizant is a member of the NASDAQ-100, the S&P 500, the Forbes Global 2000, and the Fortune 500 and is ranked among the top performing and fastest growing companies in the world.

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