Take-Two Interactive Software's shares jumped Tuesday, as analysts saw staying power in the most recent version of the video game publisher's "Grand Theft Auto" series. The New York company launched a personal computer version of "Grand Theft Auto V" during its fiscal fourth quarter, and that exceeded expectations while the online portion of the game also did...» Read More
Best Buy has launched a trial program allowing video gamers to trade in their old titles for store credit. The big box retailer is the latest in a string of companies that is exploring ways to tap into the growing used game market, which currently is valued at between $2 billion to $3 billion annually.
id Software, the inventor of the first person shooter genre of video games and one of the most storied studios in the gaming industry, is no longer independent.
Take-Two Interactive Software announced a multi-year partnership with Tencent Holdings, which runs China's largest instant messaging service and has a significant presence in the country’s online gaming market, to co-develop an online version of "NBA 2K" for the Asian marketplace.
The move to a controller-less gaming culture might open up the industry to an even wider audience, as Microsoft (MSFT) hopes — but if Project Natal lives up to its hype, it could negatively impact some significant industry players.
Booth babes are typically a part of a gaming convention's scenery. They’re there to draw attention to the exhibitor — and perhaps pose for pictures — and not much more. But this agency owner says she believes having a model that's enthusiastic about the product can ultimately boost interest in the product.
Twitter founders still haven't decided how to cash in on their popular Internet messaging service -- to the delight of a rapidly growing audience. But the deliberate approach may not prevent a gold rush among opportunistic outsiders.
It’s not just professional gamers who can make money playing “Halo”. Now, if you have the chops, you might be able to fatten your wallet as well.
For the second time in two years, a key member of Microsoft's management team for the Xbox is leaving the company.
We're still a long way away from seeing the next generation of Xboxes, PlayStations and … whatever Nintendo has up its sleeve, but Ubisoft is already preparing for the future.
While it owns one of the most successful franchises in gaming, Take Two Interactive Software has taken its share of hits over the past year.
While Microsoft is still riding a wave of goodwill after its unveiling of “Project Natal” to consumers, the company says it does not plan to rush the technology — and is willing to wait as long as necessary before putting the new gaming control system on store shelves.
A lot of people were looking for some good pricing news to come out of this year's Electronic Entertainment Expo in Los Angeles. Not going to happen. And because of that, we’re unlikely to see any improvement in industry sales figures or publisher earnings in the immediate future.
The iPhone and iPod Touch have nearly 11,000 games available via the Apple App Store. And many show more creativity than anything coming from any of the major video game companies.
In its two-month history, the Nintendo DSi has already sold more than 1 million units. It is, by any definition, a runaway hit in the video game industry. But it wasn’t the company’s first effort at extending its lead in the handheld marketplace.
One day after Microsoft unveiled its new motion sensing technology, Sony has joined the battle. The company on Tuesday showed its new motion capture device — a new controller that works in concert with a video camera that it says it plans to launch in the spring of 2010.
Sony is not backing down in the increasingly competitive field of portable gaming devices. The company today officially unveiled the PSP Go, a completely revamped version of its PlayStation Portable gaming device, which it hopes will better compete against the Nintendo DSi and Apple iPhone.
While its competitors focus on new hardware and new peripherals, Nintendo is focusing entirely on the games.
Microsoft debuted a number of new partnerships and gave the world its first look at Project Natal, a new motion-sensing camera that allows players to control on screen action without any handheld controller.
Microsoft and Facebook's partnership goes beyond advertising, now bringing the social network into the gaming console, and info from XBox into Facebook.