
![]()
- Spain to Go to Market to Fund Banks, Regions
- JPMorgan Sells Good Assets to Offset 'London Whale'
- Euro Zone Bank Safety Net Leaves Holes Unplugged
- State Fund Rejects ‘Unaccountable’ Chesapeake Board
- Madoff Case Is Paying Off for Trustee ($850 an Hour)
- Roubini’s Das: Spain Needs a Bailout ‘Sooner or Later’
- Trump Presses Obama to Release College Transcripts

- Ackman: JCPenney's Latest Sales Plunge Is a 'Bottom'

- Euro Isn’t Loved, but Few in Europe Want to Drop It: Poll
- Option Bulls Dig Into Ivanhoe Near Lows
- Facebook: The Song — Yes, We're Serious
- A New Look at the ‘New Poor’
- Six Pack: Beer Buzz of the Week
- Greek Exit Could Trigger 50% Fall in Euro Stocks: Analyst
- Under Pressure, FHA Skews to Wealthier Home Buyers
- Big Stock Upside for Hudson City Deal: Analyst
- 5 High-Yield Stocks Ready to Boost Dividends
- Yoshikami: Four Things You Need to Know About Gold Now
MOST SHARED
- Romney Can Seal Republican 2012 Nomination in Texas
- Don't Buy Hon Hai Shares on Apple TV Rumors: Analyst
- Are You Ready for Facebook Options?
- Stocks to Watch: JCP, VRTX, CHK, FB & More
- Roubini’s Das: Spain Needs a Bailout ‘Sooner or Later’
- Greece to Leave Euro Zone on June 18: Wealth Manager
- Buffett-Backed BYD Defends Electric Car After Accident
- Which Policies Could Hold Back US Growth?
- ‘Shadow Banking’ Shrinking on Regulatory Scrutiny: Report
- JPMorgan Dips into Cookie Jar to Offset "London Whale" Losses
MOST POPULAR
HOT ON FACEBOOK
Game Makers Push Fitness And Exercise Products To Healthy Crowd
Special to CNBC.com
“I’ll be honest. Some of the [exergaming] equipment has been garbage and some has been wonderful,” he says. “Kids are not as interested in playing Wii on a 9 foot screen as they are in jumping on a trampoline or playing four square, but it’s a novel way to introduce kids to fitness.”
Multi-player games that keep score and inspire group competition have been most successful at keeping kids engaged at his gym, he notes.
Calorie Counting
Tweens and teens, of course, who are already well versed in video games and high tech gadgetry, are an obvious fit for interactive technology that encourages physical fitness — particularly given the push by Michelle Obama to combat the incidence of childhood obesity.
The Centers for Disease Control and Prevention reports that roughly 17 percent (12.5 million) of children and adolescents aged 2 – 19 are obese, a number that has nearly tripled since 1980.
But do exergames really bring the burn?
It depends on the product and the level of intensity applied, research shows. (Some crafty kids have mastered the art of playing Wii Sports with a minimal flick of the wrist.)
A recent study of 39 middle school children by the University of Massachusetts Boston, for example, found that some interactive video games “compared favorably with walking on a treadmill at three miles per hour.”
The study, which tested six commercial and consumer products, (Wii Fit Boxing, Jackie Chan Alley Run by Xavix, Cybex Trazer Goalie Wars, Lightspace Bug Invasion, Sportwall, and Dance Dance Revolution) , found that several of the games surpassed treadmill walking in calories burned.
The Sportwall by XerGames, for example, which allows large groups to train, dance and activate targets on a single screen, had the highest metabolic equivalent task value, or MET, which measures how much oxygen the body uses during a physical activity. At 7.1, it came in well ahead of the 4.9 MET value for walking on the treadmill at 3 miles per hour.
The Xavix and Lightspace games also qualified as “intense” activities.
The Nintendo Wii Boxing game was the only game to score lower than treadmill walking, while DDR scored slightly higher.
![]() |
“I think there is promise in this area; kids will always want to play and they will always want a new toy,” says Ann Maloney, a research at the Maine Medical Center, which is working on an exergaming project targeted at childhood obesity under a grant from the Robert Wood Johnson Foundation for improving healthcare. “The trick is to figure out the when, where, who, why and side effects from this. What is the dose needed? How long to take the treatment? I think we are moving forward on this, which is good news for a lot of kids.”
Apart from the health benefits of exergames, Kasanders says such technology is also helping players develop more self-confidence.
“The goal is to teach lifelong lessons in fitness and this is one way to capture those kids and start changing their behavior,” he says. “It’s the gamer kids you always hear about who sit on the couch and are not into sports. Those kids can now compete with their peers who are athletes and they can probably do as good or better at wall games than them, which levels the playing field. It helps them to start feeling better about themselves."
- Critical elections are scheduled for Greece in June. Here are some of the players and their roles.
- Our financial system is still not designed to meet the needs of poor families, says this author.
- Take a look at the most luxurious golf homes currently for sale... and see if they fit your budget.
- Even with many people still unemployed there are some jobs that can’t be filled. Take a look.
- Looking for a very unusual dining experience? You might even be taken to another planet to eat.
- People who travel a lot are often at higher risk of getting sick. Here are some tips to stay healthy.










