Thanks to the growing number of people who consider themselves gamers and the expansion of digital media, the total worldwide market for eSports will reach $910 million in 2016, according to research firm SuperData. To help brands capitalize on advertising opportunities in the space, one of the leading gamer lifestyle digital networks is launching a "gaming" agency.

"This is the first real digital native sport," said Chad Gutstein, CEO of multi-channel network Machinima. "This is a sport whose foundation is something going from (binary numbers) 0 to 1. It's not a ball. It's not a hoop. Its foundation is code."