Some of Blizzard's games, like "StarCraft," have gained international popularity and are played primarily on desktops. » Read More
By: Luke Graham
The digital videogames market will pass the $100 billion revenue checkpoint by the end of the year, according to research. » Read More
CNBC offers a list of things to know before you put your money into the videogame category.
Bobby Kotick, Activision Blizzard CEO, discusses partnerships with Microsoft and Sony, with and CNBC's Julia Boorstin.
The holiday season could be another chance for Microsoft's Xbox to reclaim the title of the industry's best selling video game system.
CNBC's Julia Boorstin sits down with Brendan Iribe, Oculus CEO, for an exclusive interview to discuss competition and the future of gaming.
Min-Liang Tan, CEO of Razer, discusses growth in the gaming sector and competition in the industry.
Shawn Layden, Sony Computer Entertainment America president and CEO, weighs in on competing against other big names in gaming.
After years of downplaying and denigrating the mobile market, Nintendo may be doubling down on it.
Robert Lloyd, GameStop CFO, discusses the company's outlook on digital sales and why its strategy consists of diversifying its business, including participation in the streaming market through Sony.
Oculus CEO Brendan Iribe said Wednesday that his Oculus headset and the computer needed to run it will cost “in the $1,500 range.”
The arcade game turns 35 on Friday, and in the years since his debut, he has appeared on virtually every video game platform to hit shelves.
Mobile games have exploded recently but many gamemakers are struggling forcing them to look for new ways to engage users.
Arab-Israeli entrepreneur Aziz Kaddan hopes his wearable technology and software, Myndlift, will help people with ADHD learn to focus without taking medicine. CNBC's Dina Gusovsky reports.
The social gaming space is falling behind the curve for the booming video game industry, a report from SuperData Research shows.
One fantasy sports start-up says that the number of weekly users for its golf product has grown tenfold over the last year.
Walt Disney is making a $250-million bet on DraftKings, a Boston-based fantasy sports start-up, the WSJ reported.
Consumers will buy into virtual reality when it offers a convincing sense of being in another place, Sony PlayStation's Rick Marks says.
Insight to the experience with PlayStation 4's new version of Project Morpheus, and when virtual reality could go mainstream, with Richard Marks, PlayStation R&D senior director.
CNBC's Phil Han reports from the UK's first ever permanent e-sports gaming arena and speaks to players hoping to take home the big prize.
Amir Anvarzadeh, director of Japan Equity sales at BGC Securities, says investors can start shorting Nintendo at 19,500 yen on Thursday because the partnership with DeNA is unlikely to give the firm a huge boost.
DeNA has launched a “business and capital alliance” with gaming giant Nintendo; meaning that Luigi and Mario could be on your phone quite soon.
Get the best of CNBC in your inbox
Matt Hunter is the senior technology editor at CNBC.com.
CNBC.com news associate
Michelle Castillo is a reporter for CNBC Digital, covering advertising and media.
Senior Tech Reporter
Harriet Taylor is a CNBC.com technology reporter based in San Francisco.
Working from Los Angeles, Boorstin is CNBC's media and entertainment reporter and editor of CNBC.com's Media Money section.
Jon Fortt is an on-air editor. He covers the companies, start-ups, and trends that are driving innovation in the industry.
Josh Lipton is CNBC's technology correspondent, working from CNBC's Silicon Valley bureau.