Nintendo to double the production of its Switch console due to high demand » Read More
By: CNBC.com staff
CNBC had a chance to test out Nintendo's new gaming system back in January. Here are our first impressions. » Read More
Global digital video game sales got off to a strong start in 2017, boosted by in downloads to consoles and PCs. » Read More
By: Chris Morris
Sony officials announced Sunday that sales of the company's PlayStation VR have actually outpaced projections. » Read More
Gamers-turned-content creators are raking it in as demand for online video focused on video games grows.
The MOBA category is the fastest growing video game genre, but it's plateauing at a time when developers are piling in.
CNBC offers a list of things to know before you put your money into the videogame category.
Bobby Kotick, Activision Blizzard CEO, discusses partnerships with Microsoft and Sony, with and CNBC's Julia Boorstin.
The holiday season could be another chance for Microsoft's Xbox to reclaim the title of the industry's best selling video game system.
CNBC's Julia Boorstin sits down with Brendan Iribe, Oculus CEO, for an exclusive interview to discuss competition and the future of gaming.
Min-Liang Tan, CEO of Razer, discusses growth in the gaming sector and competition in the industry.
Shawn Layden, Sony Computer Entertainment America president and CEO, weighs in on competing against other big names in gaming.
After years of downplaying and denigrating the mobile market, Nintendo may be doubling down on it.
Robert Lloyd, GameStop CFO, discusses the company's outlook on digital sales and why its strategy consists of diversifying its business, including participation in the streaming market through Sony.
Oculus CEO Brendan Iribe said Wednesday that his Oculus headset and the computer needed to run it will cost “in the $1,500 range.”
The arcade game turns 35 on Friday, and in the years since his debut, he has appeared on virtually every video game platform to hit shelves.
Mobile games have exploded recently but many gamemakers are struggling forcing them to look for new ways to engage users.
Arab-Israeli entrepreneur Aziz Kaddan hopes his wearable technology and software, Myndlift, will help people with ADHD learn to focus without taking medicine. CNBC's Dina Gusovsky reports.
The social gaming space is falling behind the curve for the booming video game industry, a report from SuperData Research shows.
One fantasy sports start-up says that the number of weekly users for its golf product has grown tenfold over the last year.
Walt Disney is making a $250-million bet on DraftKings, a Boston-based fantasy sports start-up, the WSJ reported.
Consumers will buy into virtual reality when it offers a convincing sense of being in another place, Sony PlayStation's Rick Marks says.
Insight to the experience with PlayStation 4's new version of Project Morpheus, and when virtual reality could go mainstream, with Richard Marks, PlayStation R&D senior director.
CNBC's Phil Han reports from the UK's first ever permanent e-sports gaming arena and speaks to players hoping to take home the big prize.
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