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  • A still from the Angry Birds Movie

    “The Angry Birds Movie”, based on the popular game, flew to the top of the U.S. box office after earning $39 million in its first weekend.

  • LOS ANGELES— The virtual reality company Oculus relies heavily on Facebook for security and shares information about its users with VR creators. Al Franken's questions about consumers' privacy when using Oculus' VR systems. "We believe VR has the power to change the world by enabling people to experience anything, anywhere, with anyone, and know that this will...

  • Adjusted net income fell to $51.7 million, or 46 cents per share, in the fourth quarter ended March 31, from $54.3 million, or 49 cents per share, a year earlier. Excluding items, revenue fell to $342.5 million from $427.7 million. However, the company forecast first-quarter adjusted revenue of $225 million- $260 million and a surprise loss of 30- 40 cents per share.

  • IRVINE, Calif.— When the makers of the globe-hopping video game "Overwatch" were coming up with the backstory for a character with the ability to freeze enemies and erect ice walls, their initial inclination was to make her homeland a stereotypically chilly place, someplace like Iceland, Canada or Norway. What if she was from China? Inspired by Chinese ice sculpture...

  • Nintendo eyes movie business to fuel growth

    The Japanese video game company plans use proceeds from selling its stake in the Seattle Mariners to fund the filmmaking initiative.

  • A statue of Nintendo's video-game character Mario

    Japanese video game maker Nintendo Co. is eyeing the movie business for growth.

  • Students react to the video game during 'The Twitch Club' at a middle school, November 23, 2015.

    Twitch is becoming a gaming juggernaut with almost 14,000 elite gamers, who generated $60 million in revenue last year.

  • Spike spiked fence

    Nvidia shares spiked almost 14 percent Friday after the chip-maker posted earnings well-above analyst estimates.

  • Play a game, win a job!

    CNBC's Kayla Tausche reports on the new trend of companies using gaming as a recruiting tool. TIAA's Stephanie Link and CNBC's Mike Santoli weigh in.

  • 16 teams from the UK, France, USA, Spain and Germany competed at Call of Duty World League ESWC 2016 in May

    Activision Blizzard continues to stake its claim as the ESPN of competitive gaming, or e-sports, as it announces new content for viewers.

  • An employee tests a video game at the Electronic Arts (EA) Tiburon facility in Orlando, Florida.

    Electronic Arts stock spiked Wednesday after the company reported quarterly results well-above analyst estimates thanks to its Star Wars game.

  • John Vignocchi, vice president of production at Disney Interactive Studios, speaks about the Disney Infinity 3.0 video game during a Sony Corp. event ahead of the E3 Electronic Entertainment Expo in Los Angeles, California, U.S., on Monday, June 15, 2015.

    Four months ago, Disney boasted loudly about the strength of its video game unit. Tuesday, the company shut it down.

  • May 11- Wall Street was set to open little changed on Wednesday, a day after S&P 500 enjoyed its best day in two months and as Dow component Walt Disney reported a rare earnings miss. On Tuesday, the S&P 500 and Dow Jones notched their biggest daily percentage gain since March 11 and the Nasdaq its biggest since April 13, helped by a jump in oil and a rally in Amazon.

  • May 11- U.S. stock index futures edged lower on Wednesday, a day after S&P 500 enjoyed its best day in two months and as Dow component Walt Disney reported a rare earnings miss. *Disney shares were down 4.9 percent at $101.31 in premarket trading after the company's result missed expectations as advertising and subscriptions declined at ESPN.

  • May 10- Walt Disney Co, an investor favorite for consistently beating Wall Street earnings targets, reported a rare miss on Tuesday as advertising and subscriptions declined at sports channel ESPN and theme park revenue came in weaker than expected. Excluding some items, Disney earned $1.36 per share, missing analyst average expectation of $1.40 per share.

  • The company said its "Star Wars Battlefront" game, which was launched in November, sold more than 14 million units for the year ended March 31. Excluding items, EA earned 50 cents per share for the quarter ended March 31. Analysts expected a profit of 42 cents per share and revenue of $888.8 million, according to Thomson Reuters I/B/E/S.

  • Adjusted revenue rose 3 percent to $924 million for the quarter ended March 31. Analysts expected a profit of 42 cents per share and revenue of $888.8 million. The company said its "Star Wars Battlefront" game, which was launched in November, sold more than 14 million units for the year ended March 31.

  • The eSports industry is winning

    Experts say the video gaming space, which reaches younger audiences with buying power, is appealing to advertisers.

  • A tech guru has found a way of playing failed virtual reality (VR) gaming on brand new devices.

  • Youtuber hacks 'Grand Theft Auto' to include Google's driverless car

    PizzaForBreakfast created the video by overlaying audio from a news report and using the game's filming function.