Nov 23- GameStop Corp, the world's largest retailer of video games and related products, reported lower-than-expected quarterly revenue and profit due to a fall in sales of new gaming software and hardware. Some popular videogame titles released in the quarter such as "Destiny: The Taken King," Microsoft Studios' "Halo 5: Guardians" and Ubisoft's "Assassin's Creed:...» Read More
PROVIDENCE, R.I.— A Rhode Island House committee looking at the state's $75 million deal with failed video game company 38 Studios has voted to request a subpoena for company founder Curt Schilling. The Oversight Committee voted Thursday to ask House Speaker Nicholas Mattiello to issue the subpoena, compelling Schilling to come before the committee.
Take Two Interactive CEO Strauss Zelnick discusses how "Grand Theft Auto V" contributed to the video game maker's earnings beat.
The "Fast Money" traders give their final trades of the week.
Simon Leung, vice chairman and executive director of game and mobile internet developer NetDragon Websoft, outlines the objectives of acquiring interactive education company Promethean.
Adam Krejcik, managing director at Eilers Research, discusses Activision Blizzard's acquisition of King Digital Entertainment, the maker of the smartphone hit "Candy Crush."
Zynga is reporting average monthly active users is down 27 percent year-over-year, and fourth quarter guidance disappoints, reports CNBC's Seema Mody.
CNBC's Julia Boorstin covers the value behind the latest gaming deal between Activision Blizzard and the maker of Candy Crush, Kind Digital.
Piper Jaffray analyst Michael Olson weighs in on why Activision's deal with Candy Crush maker King Digital might not be a steal.
Robert Kotick, Activision Blizzard CEO, discusses his company's effort to build out its e-sport initiative.
We are now the third largest network of players, says Robert Kotick, Activision Blizzard CEO, discussing consolidation in the gaming industry as his company moves to acquire the creator of "Candy Crush Saga," and increase their mobile gaming market share.
Video game maker Activision Blizzard plans to acquire King Digital Entertainment for $5.9 billion.
Apple's new TV is bringing up questions about the potential for a streaming TV service, with CNBC's Josh Lipton.
Slava Rubin, Indiegogo co-founder and CEO, discusses the potential for the Apple TV.
CNBC's Josh Lipton provides insight to 9to5Mac's list of the most popular apps used on Apple TV.
Oct 29- Electronic Arts Inc raised its full-year profit and sales forecasts, betting on the highly anticipated launches of "Star Wars: Battlefront" and "Need for Speed" titles. The video game publisher raised its full-year adjusted revenue forecast to $4.50 billion from $4.45 billion, and its adjusted profit forecast to $3.00 from $2.85 per share.
Oct 29- Electronic Arts Inc raised its full-year profit and sales forecasts, betting on the highly anticipated launches of "Star Wars: Battlefront" and "Need for Speed" titles. The video-game publisher raised its full-year adjusted revenue forecast to $4.50 billion from $4.45 billion, and its adjusted profit forecast to $3.00 from $2.85 per share.
*Nintendo shares slide 10 pct, reversing early gains. TOKYO, Oct 29- Japan's Nintendo Co on Thursday pushed back the much-awaited launch of its videogame service for smartphones by a few months to March 2016, disappointing gaming fans as well as investors who drove its shares down by more than 10 percent. Chief Executive Tatsumi Kimishima, a former banker who...
The latest edition of Microsoft's $4.6 billion franchise known as Halo is being released today. CNBC's Julia Boorstin takes a look at what's riding on this game.
Digital game revenues were boosted in September by higher spending on console games and growth in the mobile space, SuperData Research said.
A big part of Kabam's push to put more resources into fewer games is licensing highly recognizable properties like "Star Wars."