Rogers, then the owner of Bullet Proof Software, was responsible for bringing games from around the world to Japan. And he was certain Tetris was a perfect fit for Nintendo's upcoming Game Boy system.
To get the rights, he had to fly to Moscow, where using a tourist visa he managed to get a meeting with Elektronorgtechnica (Elorg), the state-owned bureau in charge of importing and exporting software
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"I wasn't supposed to talk to any Soviets, and they weren't supposed to talk to me," he said. "I certainly wasn't supposed to do any business. So when I knocked on the door, it was a big surprise to them."
He said he eventually got the meeting, which consisted of nine people, including Pajitnov and some "KGB types," who grilled him for two hours before agreeing.