Tech

Sony hikes profit forecast after selling 4.5 million PS5 consoles in the holiday quarter

Key Points
  • Sony raised its full-year forecasts for profit and sales by 34% and 4% respectively.
  • Sales at Sony's gaming division rose 40% year-on-year, helped by the launch of its PS5 console.
  • The firm shipped 4.5 million PS5 units last year, roughly in line with analyst expectations.
Revenue from mobile games accounts for more than half of the mobile gaming market. Sony is looking to diversify beyond consoles with its new dedicated PlayStation mobile gaming division.
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LONDON — Sony hiked its full-year profit and sales forecasts Wednesday, as the Japanese tech giant said sales of its new PlayStation 5 console reached 4.5 million units in the holiday quarter.

The company reported operating profit of 359.2 billion Japanese yen ($3.4 billion) in the October-December quarter, up 20% from the same period a year ago and beating expectations. Revenues for the quarter came in at 2.7 trillion yen, up 9% year-on-year.

Sony raised its profit forecast for the 12 months through March 2021 to 940 billion yen, up 34% from the 700 billion yen it had previously expected. Sales are now expected to reach 8.8 trillion yen in the fiscal full year, up 4% from the 8.5 trillion yen it had forecast in October.

Sony said sales at its gaming division rose 40% to 883.2 billion yen, helped by the November launch of its PS5 console and game software sales. The unit posted operating income of 80.2 billion yen, up around 50% from the previous year. Profits were helped by software and network services sales, but weighed down by costs related to the PS5, which Sony said was being sold at a loss.

U.S.-listed American depository receipts (ADRs) of Sony — which are used by U.S. investors to buy shares of foreign firms — climbed about 10% Wednesday.

Sony released the PS5 — the successor to its PlayStation 4 console — on Nov. 12, hoping to convince gamers to part with their cash for a next-generation machine with improved graphics and performance, and exclusive titles that can't be found on other platforms.

At the same time, Microsoft went head-to-head with Sony with a different strategy, launching its Xbox Series X and S machines along with paid subscription plans in a bid to build out its gaming ecosystem. Still, Sony is broadly expected to win when it comes to next-gen console sales.

Sony shipped 4.5 million PS5 consoles last year, roughly in line with what analysts were expecting. It's expected to have sold 17.8 million units to date by the end of 2021, according to research firm Omdia, and 63.9 million by 2024. Microsoft's next-gen console sales, meanwhile, are expected reach 12.1 million units this year and 41.8 million by 2024. The new PlayStation and Xbox consoles both retail at up to $500.

The PS5 performed similarly to Sony's PS4, which shipped 4.5 million units in its debut quarter. Supply has been an issue for the new consoles, though, due to a global shortage of semiconductors.

"We expect demand to remain strong for 2021," Steven Bailey, principal analyst for games at Omdia, told CNBC.

"Supply will define the marketplace until at least Q2, and after that it's down to PlayStation and Xbox to really start delivering the goods in terms of first-party exclusives. Along with retail bundling, this is a crucial aspect of stoking second-year momentum in the console marketplace."

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Sony is largely seen as winning in the battle for first-party exclusives — games that can only be played on its PlayStation systems. Microsoft has often been viewed as lagging in this regard, but it's ramping up investment in content in a bid to catch up. The company recently agreed to acquire Bethesda Softworks, the developer behind popular game franchises like Fallout and The Elder Scrolls, for $7.5 billion.

Still, it has much catching up to do. Microsoft put the launch of its highly anticipated Halo Infinite game on hold after complaints about the game's graphics quality. Halo Infinite was meant to arrive in tandem with with the Nov. 10 launch of Microsoft's Xbox Series X and S machines, but is now expected to launch later this year.

Sony said Marvel's Spider-Man: Miles Morales, a PlayStation exclusive, sold 4.1 million units as of the end of December.

Sony and Microsoft are both betting heavily on software and services driving revenues with their latest consoles. Sony said it now has 47.4 million users signed up to paid PlayStation Plus subscription service, up from 38.8 million a year ago. Microsoft said subscribers to its Netflix-style Xbox Game Pass service hit 18 million in January, up from 15 million in September.

Both subscription services grant players access to a number of free games. Microsoft has integrated cloud gaming — the ability to stream video games from an Android smartphone or tablet — with Game Pass. Sony sells its own separate cloud gaming subscription service called PlayStation Now, which is available on PlayStation consoles and PC.

Video games have largely benefited overall from the impact of the coronavirus pandemic, as people have spent more time indoors due to stay-at-home measures imposed around the world. Nintendo recently hiked its full-year forecast for sales of its Switch console.